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Hands-On Design Patterns with C++ (eBook)

Solve common C++ problems with modern design patterns and build robust applications
eBook Download: EPUB
2019
512 Seiten
Packt Publishing (Verlag)
978-1-78883-795-8 (ISBN)

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Hands-On Design Patterns with C++ -  G. Pikus Fedor G. Pikus
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A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++




Key Features



  • Delve into the core patterns and components of C++ in order to master application design


  • Learn tricks, techniques, and best practices to solve common design and architectural challenges


  • Understand the limitation imposed by C++ and how to solve them using design patterns





Book Description



C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation.







The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: 'This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen.'







By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code.




What you will learn



  • Recognize the most common design patterns used in C++


  • Understand how to use C++ generic programming to solve common design problems


  • Explore the most powerful C++ idioms, their strengths, and drawbacks


  • Rediscover how to use popular C++ idioms with generic programming


  • Understand the impact of design patterns on the program's performance





Who this book is for



This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.


A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++Key FeaturesDelve into the core patterns and components of C++ in order to master application designLearn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patternsBook DescriptionC++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation.The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "e;This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen."e;By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code.What you will learnRecognize the most common design patterns used in C++Understand how to use C++ generic programming to solve common design problemsExplore the most powerful C++ idioms, their strengths, and drawbacksRediscover how to use popular C++ idioms with generic programmingUnderstand the impact of design patterns on the program's performanceWho this book is forThis book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.
Erscheint lt. Verlag 30.1.2019
Sprache englisch
Themenwelt Informatik Programmiersprachen / -werkzeuge C / C++
Schlagworte C++ • Design Patterns • RAII • SFINAE • Type erasure
ISBN-10 1-78883-795-9 / 1788837959
ISBN-13 978-1-78883-795-8 / 9781788837958
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