Learn Arduino Prototyping in 10 days (eBook)
288 Seiten
Packt Publishing (Verlag)
978-1-78829-854-4 (ISBN)
This book is a quick, 10-day crash course that will help you become well acquainted with the Arduino platform. The primary focus is to empower you to use the Arduino platform by applying basic fundamental principles. You will be able to apply these principles to build almost any type of physical device. The projects you will work through in this book are self-contained micro-controller
projects, interfacing with single peripheral devices (such as sensors), building compound devices (multiple devices in a single setup), prototyping standalone devices (powered from independent power sources), working with actuators (such as DC motors), interfacing with an AC-powered device, wireless devices (with Infrared, Radio Frequency and GSM techniques), and finally implementing the Internet of Things (using the ESP8266 series Wi-Fi chip with an IoT cloud platform). The first half of the book focuses on fundamental techniques and building basic
types of device, and the final few chapters will show you how to prototype wireless
devices. By the end of this book, you will have become acquainted with the fundamental
principles in a pragmatic and scientific manner. You will also be confident enough to
take up new device prototyping challenges.
The ultimate power-packed crash course in building Arduino-based projects in just 10 days!About This BookA carefully designed 10-day crash course, covering major project/device types, with 20+ unique hands-on examplesGet easy-to-understand explanations of basic electronics fundamentals and commonly used C sketch functionsThis step-by-step guide with 90+ diagrams and 50+ important tips will help you become completely self-reliant and confidentWho This Book Is ForThis book is a beginner's crash course for professionals, hobbyists, and students who are tech savvy, have a basic level of C programming knowledge, and basic familiarity with electronics, be it for embedded systems or the Internet of Things.What You Will LearnWrite Arduino sketches and understand the fundamentals of building prototype circuits using basic electronic components, such as resistors, transistors, and diodesBuild simple, compound, and standalone devices with auxiliary storage (SD card), a DC battery, and AC power suppliesDeal with basic sensors and interface sensor modules by using sensor datasheetsDiscover the fundamental techniques of prototyping with actuatorsBuild remote-controlled devices with infrared (IR), radio frequency (RF),and telephony with GSMLearn IoT edge device prototyping (using ESP8266) and IoT cloud configurationIn DetailThis book is a quick, 10-day crash course that will help you become well acquainted with the Arduino platform. The primary focus is to empower you to use the Arduino platform by applying basic fundamental principles. You will be able to apply these principles to build almost any type of physical device.The projects you will work through in this book are self-contained micro-controller projects, interfacing with single peripheral devices (such as sensors), building compound devices (multiple devices in a single setup), prototyping standalone devices (powered from independent power sources), working with actuators (such as DC motors), interfacing with an AC-powered device, wireless devices (with Infrared, Radio Frequency and GSM techniques), and finally implementing the Internet of Things (using the ESP8266 series Wi-Fi chip with an IoT cloud platform).The first half of the book focuses on fundamental techniques and building basic types of device, and the final few chapters will show you how to prototype wireless devices. By the end of this book, you will have become acquainted with the fundamental principles in a pragmatic and scientific manner. You will also be confident enough to take up new device prototyping challenges.Style and approachThis step-by- step guide will serve as a quick, 10-day crash course to help you become well acquainted with the Arduino platform.
| Erscheint lt. Verlag | 29.6.2017 |
|---|---|
| Sprache | englisch |
| Themenwelt | Mathematik / Informatik ► Informatik |
| ISBN-10 | 1-78829-854-3 / 1788298543 |
| ISBN-13 | 978-1-78829-854-4 / 9781788298544 |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
| Haben Sie eine Frage zum Produkt? |
Digital Rights Management: ohne DRM
Dieses eBook enthält kein DRM oder Kopierschutz. Eine Weitergabe an Dritte ist jedoch rechtlich nicht zulässig, weil Sie beim Kauf nur die Rechte an der persönlichen Nutzung erwerben.
Dateiformat: EPUB (Electronic Publication)
EPUB ist ein offener Standard für eBooks und eignet sich besonders zur Darstellung von Belletristik und Sachbüchern. Der Fließtext wird dynamisch an die Display- und Schriftgröße angepasst. Auch für mobile Lesegeräte ist EPUB daher gut geeignet.
Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen dafür die kostenlose Software Adobe Digital Editions.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen dafür eine kostenlose App.
Geräteliste und zusätzliche Hinweise
Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.
aus dem Bereich